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Archive for August, 2002

Really Old Demos – The Buggy Demo

with 3 comments

This demo is just here for posterity – it formed part of my August 2002 coding portfolio when I was first applying for jobs in the games industry. Be warned, there’s some seriously dodgy coding going on here…
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Written by Simon Brown

August 1st, 2002 at 8:00 pm

Posted in C++, DirectX, Rendering, Shadows

Really Old Demos – Cubic Shadow Mapping

without comments

This demo is just here for posterity – it formed part of my August 2002 coding portfolio when I was first applying for jobs in the games industry. Be warned, there’s some seriously dodgy coding going on here…

Read the rest of this entry »

Written by Simon Brown

August 1st, 2002 at 7:00 pm

Posted in C++, DirectX, Rendering, Shadows

Really Old Demos – OpenEngine

without comments

This demo is just here for posterity – it formed part of my August 2002 coding portfolio when I was first applying for jobs in the games industry. Be warned, there’s some seriously dodgy coding going on here…

Read the rest of this entry »

Written by Simon Brown

August 1st, 2002 at 6:00 pm

Posted in C++, DirectX, Rendering, Shadows