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	<title>Simon&#039;s Graphics Blog &#187; DXT</title>
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		<pubDate>Mon, 08 Sep 2008 19:02:59 +0000</pubDate>
		<dc:creator>Simon Brown</dc:creator>
				<category><![CDATA[C++]]></category>
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		<guid isPermaLink="false">http://sjbrown.co.uk/blog/?p=9</guid>
		<description><![CDATA[My homegrown php code is ageing badly, so it&#8217;s time to ditch the lot and join the WordPress collective. Hopefully the site survived the transition: The squish library has its own page, but this just links to the Google Code project where this is now hosted. All other old articles and code should have been [...]]]></description>
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		<title>DXT Compression Techniques</title>
		<link>http://www.sjbrown.co.uk/2006/01/19/dxt-compression-techniques/</link>
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		<pubDate>Thu, 19 Jan 2006 19:00:30 +0000</pubDate>
		<dc:creator>Simon Brown</dc:creator>
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		<description><![CDATA[This article presents an explanation of two techniques that can be used to perform DXT colour compression. They were designed during the development of an open source DXT compression library called squish. What Is DXT Compression? DXT compression is a very well-designed compressed image format for colour images with an optional alpha channel. The official [...]]]></description>
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